2009 Dodgeball Tournament Team Application /Release Form
Entry Procedure
Fill out the attached entry form. Please print neatly in black ink. Include all names for your team members.
Rosters must be completed before a team can register. Designate a coach/team captain and he/she will be notified by phone as to the time of your first game.
Mail signed entry form and entry fee to:
40 Acres Activity Campus /Juneteenth 6-6 Dodgeball 7620 E. 79th St, Kansas City, Missouri 64138
Entry Fee
$15per team member up to 12th grade
$25 per adult team member
This fee includes the two-day entry fee into the Juneteenth Family Festival
Entry Deadline
Entry fee must be received by Friday May 15, 2009.
Late entry fee must be received by Friday, May 22, 2009.
For late entries, add $5.00per entrant.
There will be no refunds given after you May 29, 2009.
The 40 Acres Activity Campus reserves the right to reduce the number of scheduled games or shorten games due to unforeseen circumstances.
Tournament Location 40 Acres Activity Campus: Dodgeball Courts 7620 E. 79th St, Kansas City Missouri 64138
Team Check-in
Report to the sign in table on June 13-14, 2009 30 minutes before your first game. Please follow the bracket, a Saturday morning booth will be open at 11:30 a.m. on location.
Brackets
Competition brackets are posted at the game site. All teams guaranteed at least two games.
The Game
The object of the game is to eliminate all opposing players by getting them "OUT". This may be done by:
Hitting an opposing player with a LIVE thrown ball below the shoulders.
Catching a LIVE ball thrown by your opponent before it touches the ground. Definition: LIVE: A ball that has been thrown and has not touched anything, including the floor/ground, another ball, another player, official or other item outside of the playing field (wall, ceiling, etc)
The Field
During play, all players must remain within the boundary lines.
Players may leave the boundaries through their end-line only to retrieve stray balls.
Players must return through their end-line.
The Equipment
Uniforms- Teams must wear the same shirt.
Ball- The official ball used in tournament and league play will be an 8.25" rubber-coated foam ball.
Shoes - All games are scheduled to play on a grass field. Footwear should be appropriate to the field of play.
Official Rules Team
Teams can have 6-10 players. Six (6) players will compete on a side; others will be available as substitutes.
Substitutes may enter the game only during timeouts or in the case of injury.
Play
Each team may have up to 10 players
6 players must start each game
Each team may set their own formations but there must be at least 3 players within 10 yards of the dividing line
Game begins by placing the dodgeballs along the center line – three (3) on one side of the center hash and three (3) on the other.
Players then take a position behind their end line. Following a signal by the official, teams may approach the centerline to retrieve the balls. This signal officially starts the contest.
Teams may only retrieve the three (3) balls to their right of the center hash.
Once a ball is retrieved, it must be taken behind the attack-line before it can be legally thrown.
Players are “out” of the game when hit on a fly below the shoulders or when their thrown ball is caught on a fly.
A 15-minute time limit has been established for each contest, consisting of: (2) 5-minute halves, (1) 30 second time outs per team, (1) 2 minute warm-up
6 balls in play at same time
First team to eliminate all members of the opposing team within regulation wins a game. (If neither team has been eliminated at the end of the 10 minutes, the team with the greater number of players remaining will be declared the winner).
Rules enforced by court monitors using the “honor system” and player code of conduct
Time-outs
Each team will be allowed one (1) 30 second timeout per game. However the game clock continues to run.
Stalling
5-SECOND VIOLATION -In order to reduce stalling, a violation will be called if a team in the lead controls all six (6) balls on their side of the court for more than 5 seconds. This also applies to tied teams.
Stalling teams will lose one player, which will be chosen by the opposing team.
The game clock will stop for 5 seconds but play will continue.
Rule enforcement
Rules will be enforced primarily by the "honor system”. All contests will be supervised by a court monitor*. The responsibility of the court monitor will be to rule on any situation in which teams cannot agree.
THE COURT MONITOR’S DECISION IS FINAL – NO EXCEPTIONS
Competition Forfeitures and Elimination
Because the 6-on-6 Dodgeball Tournament is a double elimination tournament, teams forfeiting their first game in the tournament are forfeited out of the tournament.
If a team forfeits a game after having already played a game or games in the tournament, that forfeit will be counted as a loss.
Awards Awards will be given to Division Champions
Information For more information contact activities@juneteenthkcmo.org